LearnTA
0.0.1
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A state of timed automata. More...
#include <timed_automaton.hh>
Public Member Functions | |
TAState (bool isMatch=false) | |
TAState (bool isMatch, std::unordered_map< Alphabet, std::vector< TATransition >> next) | |
bool | deterministic () const |
Check if the transitions is deterministic. More... | |
void | addUpperBoundForUnobservableTransitions () |
void | removeTransitionsWithWeakerGuards () |
Remove transitions with weaker guards if they have the same target. More... | |
void | mergeNondeterministicBranchingWithSameTarget () |
bool | needSplitting () const |
Check if there is a non-deterministic branching due to different set of imprecise clocks. | |
void | mergeNondeterministicBranching () |
Make it deterministic by merging transitions. More... | |
void | mergeNondeterministicBranching (const std::unordered_set< ClockVariables > &preciseClocks) |
Make it deterministic by merging transitions. More... | |
Public Attributes | |
bool | isMatch |
The value is true if and only if the state is an accepting state. | |
std::unordered_map< Alphabet, std::vector< TATransition > > | next |
A mapping of a character to the transitions. More... | |
A state of timed automata.
bool learnta::TAState::deterministic | ( | ) | const |
Check if the transitions is deterministic.
Check if the outgoing transitions are deterministic.
void learnta::TAState::mergeNondeterministicBranching | ( | ) |
Make it deterministic by merging transitions.
This is intended to be used to merge the transitions generated by guard relaxation.
void learnta::TAState::mergeNondeterministicBranching | ( | const std::unordered_set< ClockVariables > & | preciseClocks | ) |
Make it deterministic by merging transitions.
This is intended to be used to merge the transitions generated by guard relaxation.
void learnta::TAState::removeTransitionsWithWeakerGuards | ( | ) |
Remove transitions with weaker guards if they have the same target.
This is intended to be used to remove the redundant transitions due to the guard relaxation.
std::unordered_map<Alphabet, std::vector<TATransition> > learnta::TAState::next |
A mapping of a character to the transitions.